Stay in my ***ing house! (PC)
- I did: Game Design, Programming
- Made with Unity3D, C#
- Development time: 48 h
- Game Jam
- Video: Demonstration in gamereel
Asymmetric local co-op multiplayer game in which two players need to cooperate to escape an abandoned looking castle. But they are not alone! The current resident doesn’t want them to leave and chases them down throughout the many rooms and floors. To succeed and finally be free in their afterlife the lost souls must find items from their former lifes and bring back order before dawn breaks and their nightly time is up.